
Drogarth.
The name alone conjures dark images of spilling blood, of blackest magiks, of lawlessness and chaos. Throughout the kingdom children hear stories of this evil city and are told they must never go there — and they wish with all their hearts that one day they will. For children are the custodians of wishes, of dreams; they know in their hearts, in their souls, that only in the darkest of pits can the brightest adventures be found…
Years and years ago, when I had a bit more spring in my step and fewer callouses on my heart, I got out of a misguided stint in the U.S. Army and plopped down at a cheap portable typewriter to begin living the life I always intended to live, that of a dashing and prolific novelist.
I was living on savings, shacking up in Kassel, West Germany (there was still an East Germany then) with a wonderful girlfriend named Rike (whom I’d met the very day I’d arrived at my Army post), who was deep in her own university studies while I took the time to write.
It was a happy year. It was the most productive year of my life, too.
First, I wrote a short fantasy adventure novel called The Road to Adventure. It was sort of stock fantasy — knights and elves and hot pagan priestesses — mixed with sheer swashbuckling and quite a bit of eldritch horror. Took me just over a month to write, and I got it in the mail and started the next project.
The Road to Adventure damn near got published too. A senior editor at one of the big science fiction/fantasy publishers took a liking to it and went to bat for it with the editorial board. See, getting a book published isn’t just a matter of getting a “yes,” it’s a matter of getting a series of “yeses,” and if you get a “no” in that series, you’re screwed. According to the editor, I had the majority of folks wanting the book, but got two key noes; I was screwed. But hey, pretty good for the first shot.
Of course, that resolution took a while, during which I wrote my second book. This took a lot longer than a month. Whereas I’d written Road with a detailed outline, I started this one with a setting, a couple of character ideas, and the notion that I was gonna write a “hardboiled fantasy,” mixing standard sword and sorcery tropes with gritty crime fiction. And I had the title:
Skullduggery. A Tale of Thieves. Continue reading →